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  • August 20, 2019 Create Date
  • August 20, 2019 Last Updated
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Headline features include:

New V-Ray Scene Intelligence can now automatically analyze a 3D scene at the start of a render, optimizing some of the most common decisions you’ll make.

The new Adaptive Dome Light (ADL) offers more accurate, image-based environment lighting that’s up to 7x faster.

Finding the perfect camera exposure or white balance is no longer an issue. Once a scene loads, Auto White Balance and Exposure return the right settings, making the entire process point-and-shoot simple.

A new NVIDIA AI Denoiser has also been embedded, so you get automatic noise removal and clean updates as they work.

The GPU renderer is over 200 percent faster, accelerating nearly every V-Ray feature including fog and atmospheric effects.

A new Scene Interaction Tool now provides direct access to any level of the SketchUp hierarchy, so you can interactively adjust materials and light properties whenever an object is selected.

A new V-Ray Toolbar has also been included, providing new access to top tools and simplified UI controls that will make it easier to set up cameras, adjust render settings and manage scenes.

The new asset management system can help you find and track V-Ray assets, using a custom library that can be shared across SketchUp projects.

Additional Features Include V-RAY NEXT FOR SKETCHUP:

New Lighting Analysis Tools - Now easier to visualize a scene’s real-world illumination values in lux or footcandles.

New Metalness Material Properties - A new addition to the standard V-Ray Material offers improved compatibility with Substance Designer and PBR materials.

Color Correction Curves - Fine-tune texture colors right in SketchUp without heading back to an image editor.

Material ID & MultiMatte Render Elements - Render 2D masks of 3D objects for quick fixes in Photoshop and other image editors.

Improved V-Ray Scenes and Materials Exchange - Fluid asset transfers from other V-Ray applications (Rhino, Revit and 3ds Max).